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In this edition of The Shell we'll be discussing upcoming game dev conferences, our TTA Scholars, liquid VFX, performance profiling insights and more! |
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Spring is here, and that means game conference season is heating up! There are so many great events to choose from. If you’re looking to attend, these three events are top-tier choices: |
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Held annually in San Fransisco, GDC is the biggest game developer conference in the world with tens-of-thousands attendees every year. The conference runs March 9–13. If you are interested in going to GDC, we encourage you to use code TTA10 and take advantage of our special 10% discount!
We are also hosting a TTA Meetup during the week. Make sure to read the Upcoming Events section below to get the details! |
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Held annualy at Breda University in The Netherlands, this event is dedicated to procedural content generation (PCG) in game development. Henry from the TTA team will be there if you're going! |
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Unreal Fest is a multi-day conference hosted by Epic Games that brings together the global creator community to share knowledge and explore the latest advancements in Unreal Engine.
This year it is coming to Chicago from June 16 to June 18. If you're not based in the US don't worry as Epic has held the conference in several other locations around the globe! |
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Earlier this month we revealed our first ever cohort of Turtle Tech Art Scholars. These individuals illustrated a commitment to technical art, presence in the Turtle Tech Art community, and involvement in giving back to the community.
Make sure to check out our LinkedIn page for more info on this cohort! |
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Earlier this month Mikyle held a talk online outlining everything you need to know in preperation for GDC next month. If you weren't able to make it, don't worry! The talk was recorded and can be found here. |
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Erosion Based Liquid Animations |
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In a recent post, Nicholas Seavert shared a neat method for creating liquid animations similar to those found in Sea of Theves. If you are interested in learning more about the method you can check out the LinkedIn post the project files. |
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We'll be hosting our GDC Tech Art Meetup on Tuesday March 10th from 4-6 PM PST.
Join us in Yerba Buena Gardens at the Moscone!
RSVP Here |
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We'll be hosting our online Tech Art Meetup on Tuesday February 24th at 7 PM PST.
Join us on the discord!
RSVP Here |
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How does Epic Games’ Technical Developer Relations team profile games? |
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Shader Graph Technical Overview |
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Ben Cloward shows off underutilized learning and development tools |
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Jobs sourced from gamejobs.co |
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